“Speak, friend… and play.”
Why: 900/1200 are clean bands; 1200 ≈ 75% expected win vs 1000. Silver stays broad; we can add tiers later if needed.
| Rating band | After 30 days inactive | Each additional 30 days | 
|---|---|---|
| ≤ 1100 | No decay | No decay | 
| 1101–1199 | −5% | −5% | 
| 1200–1299 | −10% | −10% | 
| 1300–1399 | −15% | −15% | 
| ≥ 1400 | −20% | −20% | 
Goal: crown division champs, create promotion chances, and ensure everyone plays four games.
Example: If the Gold player wins their challenge, the Silver title could still go to a Silver who finishes 4–0.
Scoring: Standard league W/D/L with normal MELLON Elo updates. Special event multipliers may be announced in advance.